31 Plays in 31 Days, #26 – “A Small Thing”

A very rough, very unmoored scene coming from imagining for the Adonis sequels. I am very interested in exploring this idea that Pavilla, one of the villain characters, represents the damage caused by entitlement and dehumanizing other people, through giving her an obsession with Aidan. I'm trying to figure out how to create interaction between … Continue reading 31 Plays in 31 Days, #26 – “A Small Thing”

31 Plays in 31 Days, #24 – “Grading Circle of Hell”

This scene piece for my Frasier spinoff pilot feels particularly not cohesive. It's got lots of good ideas and the beginnings of funny jokes, but it doesn't have the right rhythm or flow yet. It's designed to set up Freddy a little as a snarky, lonely person who feels a bit trapped in his life, … Continue reading 31 Plays in 31 Days, #24 – “Grading Circle of Hell”

Murder magnet

As a consumer and producer of adventure and mystery stories, there's a certain trope that always gets on my nerves. When you're doing case-based storytelling, when "working a case" provides the climactic structure, there needs to be some mechanism to bring the affair to the detective figure's attention. There's a certain way of handling that … Continue reading Murder magnet